Fix incorrect cursor position after exiting pause/spec.Fix heap-buffer-overflow in DDNetLaser prediction code.Fix crash when cutting a demo opened from command line.Add buttons+increased length on demo viewbar.Improve move_sqlite script to adapt timezone Īnd a lot of smaller fixes, see the full list of git changes DDNet 16.6.Swap times should be per player, not per team.Fix scoreboard showing wrong best time.Persist AFK state of players on map change, fix players always being considered AFK with sv_max_afk_time 0.Add tool to manually ping the mastersrv.Add README.md for the mastersrv, briefly explaining the setup.Send laser objects as DDNetLaser with type.Fix issues when closing multiple editor popups at the same time.Deactivate editor hotkeys while dialog or editbox is active.Add separate ed_limit_max_zoom_level for editor, fix editor smooth zooming when joining/reloading game.Add tooltips for the buttons that open directories and files.Add button that tells you how to save power.Fix smooth zooming overshooting the target zoom level.Fix edge cases where demo tick seeking did not work.Remove possible overflow in str_comp_filenames.Fix undefined behavior when unpacking snapshot deltas.Fix signed integer overflow on client input message.Register application separately to specify its displayed name.Add support for hot-plugging gamecontrollers.Handle ordinal joystick hat keys as combined cardinal hat keys.Copy the demo timeline markers when slicing a demo.Adjust no weak prediction to updated server code.Ignore connecting players in search terms when "Filter connecting players" is on.Allow translations to reorder string substitutions.Render bar below server browser to show loading progression.Register protocol and file extensions on macOS during installation.Register protocol ( ddnet://) and file extensions (.demo and.Implement exact matches in search and exclude strings using "" in serverbrowser.Default to Vulkan graphics backend (higher FPS) and handle errors.OpusDrop (Convert sound files to Opus for DDNet maps).Map download server: List of all maps, Map compilations.Raw list of all DDNet ranks, team ranks and maps: CSV, SQL.Git repositories: DDNet Client & Server, Maps (including configs, download all maps), Scripts, Libs.Hashes for download verification: MD5, SHA256.Nightly Builds: Windows 32bit, Windows 64bit, Linux x86, Linux x86-64, macOS ( build log).Fix crash in team save/load Īnd a lot of smaller fixes, see the full list of git changes Other Downloads.Don't count (connecting) players for voting.Hand the client IP addresses to the antibot module.Fix sv_vanilla_antispoof for vanilla 0.6.5 clients. ![]() Add a refresh button to the file browser.Add buttons to move envelopes left and right, improve envelope UI layout, add tooltips for editboxes.Clear file browser search term when entering folder.Align color picker buttons on right side.Fix text rendering over maximum line width with newline.Add error message when saving screenshot fails.Show error message when downloaded map cannot be saved.For integrated and discrete GPUs always prefer what comes first in the list.Increase relative joystick movement based on input update time, disable relative joystick when console is open or window not focused.Merge entity textures to reduce memory usage.Support 4 and 8 digit RGBA color values in console.Make color pickers not change selected color as much.Fix client crash when echoing client message to chat, use em dash for client messages in chat.Add tooltip to demo seekbar showing the currently hovered time.Implement FIFO on Windows using Named Pipes.Better lists with smooth scrolling (ui_smooth_scroll_time).Add ingame and browser buttons to copy server info to clipboard.Add skin to serverbrowser's scoreboard.
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